Coil Voltic


Changes:

Added extra motor detail and openable trunk.

Made wheels colorable and used modified model from my RT3000 port.

Included option for a ICE petrol/gas powered version with a 4 cylinder engine and exhaust pipes.

Ocelot badges have also been included in the ICE folder as optional textures.


Data Lines:

vehicles.ide

voltic, 	voltic, 	car,		VOLTIC, 	AIRTUG, 	VEH@LOW,	VEH@LOW_CONV,	10,	999,		0.2269,	0.2269,		0,	5,	1.0	,0,	noboot+sports+ext_conv+ext_strong

handling.dat

VOLTIC    1650.0  20.0  88	0.0 0.03 -0.27	        0.22 1  0.6 1.0 130.0	0.26 0.649 0.55 31.4		1.67 1.37 13.9 0.12 0.4848 		2.2  1.8  1.8  0.06 -0.13 0.006 0.48 		1.0 0.6 0.85 1.5 	0.0  60000		440010		1				1

carcols.dat  (put this in the Car3 section)

voltic, 	21,13,113, 2,13,120, 112,0,7, 112,13,4, 111,0,90, 0,0,60, 1,13,123, 7,0,122, 28,10,40, 33,13,131, 34,0,27, 29,13,125, 28,0,35, 74,13,128, 69,0,83, 87,13,118, 82,0,77, 89,0,3, 127,0,90, 131,0,131, 131,13,131, 132,0,90, 132,13,90, 59,13,126,

VehOff.csv lines  (add these if you added the vehicle)

VEHICLE voltic FIELD BOOT_OPEN POS 0.273383 -0.642536 0.255127 ANGLES 0.516684 0.000145 2.845724 FOV 55.000000
VEHICLE voltic FIELD BONNET_FWD POS 0.003677 0.763428 0.552246 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE voltic FIELD BONNET_BWD POS 0.000488 -1.104065 0.584511 ANGLES 0.000014 0.000000 3.141522 FOV 55.000000
VEHICLE voltic FIELD CINEY_WHEEL POS -1.181640 0.119464 -0.091136 ANGLES -0.055022 -0.000218 -0.030155 FOV 55.000000
VEHICLE voltic FIELD CINEY_UNDER POS 0.011806 0.351318 -0.413452 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE voltic FIELD CINEY_MISC_1 POS 0.944541 -4.705374 0.672350 ANGLES -0.066220 -0.227897 0.046157 FOV 45.000000
VEHICLE voltic FIELD CINEY_MISC_2 POS -0.890856 -0.798462 0.430908 ANGLES -0.009411 0.204607 -0.168041 FOV 55.000000
VEHICLE voltic FIELD JACKED POS 0.058928 0.421753 0.234497 ANGLES 0.051847 0.000000 2.104287 FOV 55.000000
VEHICLE voltic FIELD BUSTED POS -0.529984 0.699219 0.409424 ANGLES -0.039883 -0.000000 2.679057 FOV 55.000000
VEHICLE voltic FIELD CARPHONE POS -0.420918 1.054932 0.467407 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE voltic FIELD BONNET_L POS -0.546593 0.260620 0.531128 ANGLES -0.000129 0.000000 1.570142 FOV 55.000000
VEHICLE voltic FIELD BONNET_R POS 0.543297 0.260620 0.531128 ANGLES -0.000129 -0.000000 -1.569632 FOV 55.000000
VEHICLE voltic FIELD CINEY_WHEEL_2 POS 1.229569 -1.666992 -0.043579 ANGLES -0.037373 0.291413 0.114759 FOV 55.000000
VEHICLE voltic FIELD CINEY_BACK POS -1.028539 0.612549 0.399292 ANGLES -0.176652 0.261647 -2.791046 FOV 55.000000
VEHICLE voltic FIELD BUMPER POS 0.000000 2.290771 -0.170654 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE voltic FIELD AIM_FR POS 0.000000 -0.391724 0.910156 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE voltic FIELD CINEY_FAR_1 POS -2.274974 -3.777910 0.432282 ANGLES -0.128708 -0.164179 -0.394428 FOV 55.000000
VEHICLE voltic FIELD CINEY_FAR_2 POS 1.813332 -3.506465 1.042925 ANGLES -0.241396 0.158129 0.335052 FOV 55.000000
VEHICLE voltic FIELD CINEY_FAR_3 POS 1.459232 2.495733 -0.110682 ANGLES 0.090990 -0.166358 2.413625 FOV 74.300003
VEHICLE voltic FIELD CINEY_FAR_4 POS -1.502065 3.628870 1.044266 ANGLES -0.309277 0.154833 -2.832004 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[voltic]
structType = 0
field_1 = 41525
flags = 0x2AA62A 
floatAsInt_A = 0.0
floatAsInt_E = 0.0
engineLowSound = NULL_CADDY_SOUND
engineHighSound = NULL_CADDY_SOUND
exhaustLowSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_MAIN_LOOP
exhaustHighSound = NULL_CADDY_SOUND
revsOffSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_REVS_OFF
field_26 = 800.0
field_2A = 400.0
floatAsInt_2E = -1.82
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 2000.0
floatAsInt_3E = -4.25
floatAsInt_42 = 0.0
field_46 = 660.0
field_4A = 400.0
floatAsInt_4E = 0.0
floatAsInt_52 = -4.25
field_56 = 180.0
field_5A = 100.0
floatAsInt_5E = 2.0
floatAsInt_62 = 4.0
floatAsInt_66 = 3.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 0.666667
engineIdleLoopSound = NULL_CADDY_SOUND
exhaustIdleLoopSound = STREAMED_VEHICLES_GOLF_KART_GOLF_KART_IDLE
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = NULL_CADDY_SOUND
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL_CADDY_SOUND
floatAsInt_B2 = -8.0
floatAsInt_B6 = -2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI
floatAsInt_multiplier1200_C2 = -0.333333
floatAsInt_multiplier1200_C6 = 1.375
dumpValveSound = NULL_SOUND
startSound = NULL_CADDY_SOUND
hornSound = TURISMO_MULTI_HORN
openSound = VEHICLES_EXTRAS_SPORTS_LUX_OPEN
closeSound = SPORTS_LUX_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SPORTS_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SPORTS_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = PNEUMATIC_SUSPENSION_UP
suspensionDownSound = PNEUMATIC_SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = NULL_SOUND
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.5
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 22.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = NULL_SOUND
engineShutDownSound = NULL_SOUND
field_13E = 1
field_13F = 1
field_140 = 1
field_141 = 3
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_MODERN_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 4